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Houdini Pipe Spline Tool for UE5

This was a tech art professional project created as part of my 3rd year of university. This was a really fun way to teach myself the basics of Houdini and learn some methods of generating procedural geometry.
I wrote about the entire project creation process over on my blog: https://www.artmiko.uk/
Documentation for the tool can be found here: https://drive.google.com/file/d/18elbuROGOT68VfLohouoa97JpoOZIVoJ/view?usp=sharing

Demo Video

Example of pipe used in Quixel environment

Example of pipe used in Quixel environment